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Why testellate the Julia object? What do you want to do? Twist it? <g>
Margus
Peter Popov wrote:
>
> On 26 Jul 1999 09:46:56 -0400, par### [at] fwicom (Ron Parker) wrote:
>
> >Well, you're right there. Other finite objects would be tough, too.
> >Ferinstance, I don't want to think about the Julia object. But it'd
> >be nice for the objects people actually tend to use.
>
> Ahem, just what are you trying to imply, Ron? For Pete's sake, I've
> rendered more Julias than anything else (even spheres). Then again, I
> might be nuts :)
>
> Seriously, Pascal Massimino's page is hosted on povray.org . I think I
> saw something about tesselating a Julia object there.
>
> >> What about csg?
> >
> >CSG probably isn't a problem. It can be done, it's just a Simple
> >Matter of Programming. Lots of programming, that is.
>
> :)
> I second that. Most 3D packages (I'm talking scanline here) have some
> sort of boolean operations.
>
> Peter Popov
> ICQ: 15002700
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