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Peter Popov wrote:
>
> On Sun, 25 Jul 1999 20:28:46 -0400, "Dave Kreskowiak"
> <dkr### [at] homecom> wrote:
>
> >Maybe I'll go back and try the MaxTraceLevel on the smoke again to see if it
> >corrects the problem I was having. (Didn't do anything with it because it
> >took too long to try and fix a problem and test!)
> >
> >Thanks!
>
> Replacing the spheres with the equivalent blob (of threshold 0.0001 or
> similar) will result in a much faster and smoother render, and you
> won't need to set max_trace_level too high. (You might need the
> 'sturm' keyword if there're a lot of elements, but that's all.) I have
> too overlooked this method in the past until Chris Colefax opened my
> eyes.
>
> Peter Popov
> ICQ: 15002700
Why would this be ?
--
Ken Tyler
mailto://tylereng@pacbell.net
http://home.pacbell.net/tylereng/links.htm
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