POV-Ray : Newsgroups : moray.win : Material space (local, parent, world) : Material space (local, parent, world) Server Time
29 Jul 2024 02:29:00 EDT (-0400)
  Material space (local, parent, world)  
From: Paul Johnsson
Date: 25 Jul 1999 05:50:35
Message: <379ADE15.519D8C57@hpts.com>
Hello.

I have some troubles when applying a "wood" texture to a object in
Moray. The object is a simple cube, that is scaled with <10,5,1>.

I have created a very simple wood-texture, and would like to apply this
texture to the cube, to get a piece of nice wood. This works fine but
the material is scaled in the same way as the cube <10,5,1> which makes
it distorted.

I have tried to use the "Space Parent" and this solves the problem with
the distorted material. But when I translate the cube the material is
NOT translated if the space is "parent".

Is it possible to "lock" a material posistion to a object, so that the
material gets translated but NOT scaled...?

I would aprechiate any help on this subject.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.