POV-Ray : Newsgroups : povray.programming : Isosurface-to-mesh : Re: Isosurface-to-mesh Server Time
29 Jul 2024 02:33:38 EDT (-0400)
  Re: Isosurface-to-mesh  
From: Nathan Kopp
Date: 24 Jul 1999 12:36:10
Message: <3799EBA2.4FE12D2B@Kopp.com>
Ben Birdsey wrote:
> 
>         But let me toss in another suggestion that might short-circuit the critics
AND
> keep the speed advantage.  Let's compute the mesh and use it as a bounding
> surface (i.e. we are 99.5% sure that the isosurface totally inside this mesh).
> And, you could just render the mesh for test renders.  This will totally reduce
> the number wasted calculations, and keep the beauty of the isosurfaces at al
> resolutions!

A very interesting idea!  You could bound with a lower resolution mesh if
you use a slightly higher potential threshold.

-Nathan


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