POV-Ray : Newsgroups : povray.programming : Isosurface-to-mesh : Re: Isosurface-to-mesh Server Time
28 Jul 2024 20:24:13 EDT (-0400)
  Re: Isosurface-to-mesh  
From: TonyB
Date: 22 Jul 1999 19:04:35
Message: <3797953D.D2CBAF88@panama.phoenix.net>
> I fully agree.  Some purists will probably flame me for saying so.  ;-)

I'm glad you see things this way.

> Then if you mix this with the ability to put a frame-rendering loop in
> POV code (to avoid parsing and tesselating for each frame), POV has the
> potential to do some very high-speed animation.

That would be very cool. So do you like my proposed syntax?

--
Anthony L. Bennett
http://welcome.to/TonyB


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