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I think it would be a good idea to decide exactly what the syntax would
mean. One method would allow multiple effects of a kind(one or more
additive, multiplicative, etc) which would allow quite complex
transparence qualities. The other would probably be a lot simpler to
implement, it would treat each effect as a single attribute of
transparency, however, this would be much more limited in it's
possibilities.
Also, does each effect work on the pigment color(texture pigment or
transparence pigment) or the value calculated up to that time? If each
effect works on the pigment color, how are the results of each effect
combined into one?
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