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Except for the 'rgbft <1,1,1,1,1>' it would be simple, sure. That and
the fact that textures are possibly made to look right while creating
the layered texture itself and not always built up from previously
declared ones.
Chris Huff wrote:
>
> Ok, that is true, how about "mis-feature"?
> Although it would break some scenes, I will bet most people used
> transmit instead of filter, and POV-Ray should really allow filter in
> layered textures(and treat it as filter).
> The scenes it breaks would be very easy to fix, just replace filter with
> transmit.(or rgbf with rgbt)
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