POV-Ray : Newsgroups : povray.programming : spherical camera revisited : Re: spherical camera revisited Server Time
28 Jul 2024 20:18:56 EDT (-0400)
  Re: spherical camera revisited  
From: Nieminen Mika
Date: 1 Jul 1999 03:54:18
Message: <377b1eaa@news.povray.org>
Robert Dawson <Rob### [at] stmarysca> wrote:
:     "inverse" in the camera definition to mean that rays are traced inwards
: from infinity. So you could see five sides of a cube... or *all* of
: something with an inverse fisheye. Like looking at a neutron star, or one of
: those map projections that shows all the earth on a circle.

  Seeing if the camera is inside a non-hollow object or not could be quite
difficult, since the camera is "everywhere" in this case... :)

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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