"SamuelT." wrote:
> Please, don't let POV be a triangle-based renderer!!! That's a big reason I
> choose pov over over such raytracers as RayDream!!!
I was jesting. Making a joke. I was not serious. I was lying. I don't
want Pov to revert to a phong shaded triangle rendering system. I was
pulling your leg. Do not believe my sincerity. Ain't gonna happen. Never
had it never will. Hades will freeze over first. Don't worry be happy :)
I withdraw my suggestion. Long live all primitve types and may even more
be added in the future. A rolling stone gathers no moss.
--
Ken Tyler
mailto://tylereng@pacbell.net
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