POV-Ray : Newsgroups : povray.programming : spherical camera revisited : Re: spherical camera revisited Server Time
28 Jul 2024 20:19:43 EDT (-0400)
  Re: spherical camera revisited  
From: Nathan Kopp
Date: 30 Jun 1999 20:17:34
Message: <377AB2AA.7E2DE796@Kopp.com>
At closer look, I like your version better (since you have v_angle and
h_angle and some other stuff that I left out).  I think it's worthy of
the superpatch.  :-)

-Nathan

> Mike wrote:
> >
> > I posted an image binaries.images that was rendered with a new camera I
> > wrote.  While I'm here I'll let everyone in on how it works.
> >
> > Basically you add the keyword spherical_camera and you can set the
> > vertical and horizontal field of view using v_angle and h_angle
> > repectively.  The camera renders as if the whole scene were projected on
> > a sphere in a reverse manner to how spherical_mapping works.  It can
> > also be thought of like the lattitude and longitude on a globe.
> >


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