At closer look, I like your version better (since you have v_angle and
h_angle and some other stuff that I left out). I think it's worthy of
the superpatch. :-)
-Nathan
> Mike wrote:
> >
> > I posted an image binaries.images that was rendered with a new camera I
> > wrote. While I'm here I'll let everyone in on how it works.
> >
> > Basically you add the keyword spherical_camera and you can set the
> > vertical and horizontal field of view using v_angle and h_angle
> > repectively. The camera renders as if the whole scene were projected on
> > a sphere in a reverse manner to how spherical_mapping works. It can
> > also be thought of like the lattitude and longitude on a globe.
> >
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