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Jerry wrote:
[snip]
> Makes some pretty cool shapes (especially when used with blobs) but it is
> nowhere near making real trees yet.
Interesting....
Ideally, though, I think to get a forest of realistic trees, some sort
of mutant isosurface with component lists is needed. Something like a
blob, perhaps, in its ability to ignore certain elements that can't
intersect the ray. The up side is that if it's done like a blob, it can
be possible to texture the individual elements.
Lummox JR
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