Ken wrote:
>
> it can be done at all. Long file names are a platform specific feature while
> the naming convention for the animaiton output is universal on all platforms
> so is maintained in the core of the programming code.
But since DOS is the only platform of all the ones supported by PovRay,
that I wonder if it really is neccessary to carry on this restriction
into the far future of raytracing.
One idea might be to just clip away the last n characters of the
original filename without truncating it first to 8 characters. Another
way might be to save the animated outputfiles to separate directories,
named after the original file.
I encountered the problem when I had two different scenes with names
that didn't differ in the first 5 characters. Running the second
animation with 200 frames completely destroyed the output of the first
run...
Uwe.
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