POV-Ray : Newsgroups : povray.windows : How do I stop an image map from going all the way through an object? : How do I stop an image map from going all the way through an object? Server Time
28 Jul 2024 10:17:48 EDT (-0400)
  How do I stop an image map from going all the way through an object?  
From: Brian Mason
Date: 27 Jun 1999 20:03:05
Message: <3776BACD.F29@gvn.net>
Good morning,

I am working on a model of the Fantastic Four rocket that was used in
the 60's cartoon.  I have made the model and am happy with it.  I am now
trying to put the '4' decal on the nose cone.  I have an image map of
the 4 and have placed it in the correct position.  When I move the
camera to the other side of the nose, however, the image is shonw as
reversed.  I have searched this newsgroup on image maps and found out
how to make a cube with 6 different maps on all of the faces.  I would
like to know how to keep this one map from bleeding through to the other
side.  I need to put the same image on the other side in the correct
orientation.

Attached is a picture of the front and back of the cone.  Any help would
be greatly appreciated.


-- 
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Brian Mason
bri### [at] gvnnet
http://www.gvn.net/~brian448/

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