A dragon eh? Sounds good. I should have mentioned the practicality of using a matching
'image_map' or texture (such as 'gradient y' 'color_map') for the 'height_field' too.
Although maybe you had thought of it by now or would have anyway. Can make the
variations much more visible.
Kathy Overland wrote:
>
> Thanks for the advice! I think height field is the way to go with this one. I tried
normals
> & can't get the look that I want. I want just the brown soil look but a little
rocky. I have
> two height fields intersecting to form the rock cliff for my background. It makes it
look
> like you are looking into a corner. Hopefully there will be a dragon standing in the
corner
> when I am finished.
> Thanks,
> Kathy
>
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