Phil Clute wrote:
>
> I have a scene that I'm including someone else's object in.
> Unfortuneatly 1 works best at assumed_gamma 4.0 the other
> works at assumed_gamma 2.2 . Is there a keyword I'm not
> aware of that will fix this. I was hoping I could just switch
> gamma when the .inc file is read and then switch back when the
> original file continues.
> Really the problem is my own scene file. The shadowed area shows
> up too much unless I increase the gamma. I would just tone down
> the colors but I'm using an image_map.
>
> Any help would be appreciated.
> Phil
> --
> ...coffee?...yes please! extra sugar,extra cream...Thank you.
I am not sure this will work but you can try adding two global setting in
your scene files. For example:
global_settings { assumed_gamma 2.2 }
#include "otherfile.inc"
object { object_from_inc }
global_settings { assumed_gamma 4.0 }
Rest of scene...
-----
I seriously doubt this will work but you can try anyway.
Don't be lazy and simply adjust the colors :-]
--
Ken Tyler
mailto://tylereng@pacbell.net
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