POV-Ray : Newsgroups : povray.unofficial.patches : Problem with Superpatch trace function : Re: Problem with Superpatch trace function Server Time
2 Sep 2024 22:20:12 EDT (-0400)
  Re: Problem with Superpatch trace function  
From: Ron Parker
Date: 16 Jun 1999 15:38:56
Message: <3767fd50@news.povray.org>
On Wed, 16 Jun 1999 20:53:45 +0300, Vahur Krouverk wrote:
>But Mesh_Queue is initialized after parse (in function
>Initialize_Mesh_Code) and null pointer exception occurs. I put
>Initialize_Mesh_Code call before calling Parse (after Init_Blob_Queue)
>in FrameRender function (povray.c)  and this seemed to fix this problem. 
>
>Perhaps there is other uninitialized structures as well, which could
>cause problems during this trace function, but at first sight I haven't
>noticed such ones.

Thanks, I'll make a note of that one.  I already fixed the one
with the blob queue, as you may have noticed, but didn't notice
the mesh queue problem.


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