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That's how you do layered textures. And this parser keeps looking harder
and harder to fix. :-( ...and it looked so easy at first.
-Nathan
Thorsten Froehlich wrote:
> Interesting, I didn't know that this was (ever) supposed to work at all (I
> didn't miss the note of that exception the POV-Ray Docs, did I?). I
> would say the parser is right...
>
> Thorsten
>
> ____________________________________________________
> Thorsten Froehlich, Duisburg, Germany
> e-mail: Tho### [at] csi com
>
> Visit POV-Ray on the web: http://mac.povray.org
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