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Mike <Ama### [at] aol com> wrote:
: Anyway, the person offered to share it with anyone interested. If I can
: find the time, I plan on writing a patch to do direct rendering of
: bicubic patches
What's the difference between this and the bicubic patch rendering in
the official povray? (the povray method is 10 times faster? ;) )
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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