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A long time ago someone mentioned that they had written a preliminary
patch for NURBS. I think it was Nathan but the messages I have don't
seem to go back far enough.
Anyway, the person offered to share it with anyone interested. If I can
find the time, I plan on writing a patch to do direct rendering of
bicubic patches, and it seems it should be possible to include NURBS. I
could use any help I could get, so it would be great if whoever has that
code could forward it to me. :)
I hear that the direct approach causes rendering artifacts, but I'd like
to try it just the same.
-Mike
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