|
![](/i/fill.gif) |
Indeed. You'd probably have to use the SuperPatch's trace function, tho.
Here's a macro (by Ron Parker) that might help. I don't remember if R has to
point from the surface or toward the surface, you'll have to test it.
//Returns the mirror vector of R at surface normal N
#macro v_mirror(R,N)
#local nN=vnormalize(N);
#local par=vdot( R, nN );
#local perp=R-par*nN;
vnormalize(par*nN-perp)
#end
Ken wrote in message <375E5F95.FBA2A85B@pacbell.net>...
>
>It will probably be easier to model using colored cylinders anyway.
>
>--
>Ken Tyler
>
>mailto://tylereng@pacbell.net
Post a reply to this message
|
![](/i/fill.gif) |