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I've notice on many IRTC renderings that involve water that the water
looks like, well, water. When I use water (using normal{ ripples 0.15}
or something, maybe waves) I get those ugly circle boundaries. I've
tried making the pattern big, as well as the Number_Of_Waves setting,
but to no avail. So:
How does one make realistic 'wind blown' water like one sees in a pond
or on a calm day in the ocean? (Where all the waves move one way, not in
a circle)
Any help, at least a direction to a tutorial site, would be of help!
Tim Soderstrom
TigerHawk
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