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I agree that another parameter to tweak is bad, so in the next version, the
computer will automatically choose a good setting for range_divider so you
should not ever have to worry about it again. :-)
-Nathan
Bob wrote:
>
> I see, what my mind was doing was thinking of it as a relative thing which a person
> setting the objects and lights up would be adjusting for (like so many other
tweakings).
> This makes more sense to me now as a kind of photon falloff with distance, that is
to
> say the farther a light the less photons counted (less dense). Or am I going off the
> track there? Well, anyway, it's making more and more sense all the time.
>
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