POV-Ray : Newsgroups : povray.newusers : Modelling realistic caves and rocks : Re: Modelling realistic caves and rocks Server Time
29 Jul 2024 00:32:44 EDT (-0400)
  Re: Modelling realistic caves and rocks  
From: Alex Magidow
Date: 7 Jun 1999 17:18:04
Message: <375D8870.9459F587@mninter.net>
Rocktools(currently, AFAIK, only for linux and SGI)
http://www-personal.umich.edu/~mstock/pages/rocktools.html
POV RockGen(almost all platforms, methinks):
http://www.iro.umontreal.ca/~pigeon/pub/PovPage/RockGen/RockGen.html
Leveller for Windows:
http://207.149.188.155/products/leveller/index.htm

The first two utilities are free, but leveller is some $30-$40.
You may want to remember that the makers of myst and riven had a fairly
large budget, and professional tools.
Thomas Strathmann wrote:

> Hello,
>
> I am currently working an a project where it is necessary to modell and
> render realistic looking caves and landscapes. It is sort of similiar
> to the task of designing the graphics for the games Myst and Riven.
> Can anyone help me, please ?
> Thanx in advance
>
> Thomas



--
You Know You've Been Raytracing Too Long When:
 You think you can do better than reality.


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