I have already suggested that a for() loop and increment and decrement operators
as a nice addition to the pov language. Another thing someone once said was that
there might be a way of removing #declare and just dive directly into making x
equal y.
//Example:
#for(i=0; i<10; i++)
e=i*2;
sphere {0,1 pigment {rgb sqrt(e)}
e*=.1;
box {e,-e pigment {red e}}
/*
this is just a wierd suggestion that came right
off the top of my head, but it gives you an
idea of the benefits of simplicity that could
be reaped.
*/
#end
--
Anthony L. Bennett
http://welcome.to/TonyB
Graphics rendered
by the Dreamachine.
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