POV-Ray : Newsgroups : moray.win : Animation/Renderer plugin wishlist : Re: Animation/Renderer plugin wishlist Server Time
29 Jul 2024 04:25:26 EDT (-0400)
  Re: Animation/Renderer plugin wishlist  
From: Thomas Lake
Date: 24 May 1999 05:06:56
Message: <374908E8.CC4CD36C@home.com>
Well there are other ways of getting it......cough...chock ...........

Alex Magidow wrote:

> smb wrote:
>
> > You have a misunderstanding here. If your'e a full time student, you are eligible
> > for the educational buy. I cite:
> > "The single-user educational license at $195
>
> still steep for me...but one day, perhaps I shall purchase it. Though I am a
hobbiest.
>
> > is for
> >                                 students, faculty, and schools. It is the complete
> >                                 commercial product and license with a special
> >                                 educational price. Students and educators are
> >                                 encouraged to use Rhino commercially. A
single-user
> >                                 license includes: a CD, a 550-page 4-color user's
> >                                 guide, and a mouse pad. "
> > Check out http://www.rhino3d.com/
> > . If you find any modeler with the same wealth of features and ease of handling
> > for this price, you can have my copy.
> > Not that there would need to be a mentioning of any other prog, but I did check
> > geometique yesterday, and though I like the approach, even towards the user,
> > it's a snail. Rhino is bloody fast too. I run a celeron 500 with no special
graphics
> >
> > card (millenium 1!, 2mb) and sometimes HANDLE polygons with +300k. If I'd try
> > that with geometique, I really could have a cup of coffee before it would turn
> > around once.
>
> Well, remember it is in early ALPHA, not even beta yet. And for an alpha, it is very
> functional. And its price is very good, too.
>
> > Check also out the ng, server mcneel (204.177.179.20), name is rhino.
> > If you buy, you can download the current beta, that has OpenGL support and
> > extensive surface curvature analysis tools, like mirroring etc.
> > The support and response with the ng is second to none, except, ok, Moray and
> > POV where probably the only predecessors of apps that underwent a similar
> > history shaped by their users. Rhino had a 2 year open beta before they sold the
> > first copy! Can you believe that? Ok, ok, all brakes on. Rhino rulz!
> >
> > steff
> >
> > Alex Magidow wrote:
> >
> > > Actually, my price range, being a full time high school student with no income
> > > save allowances, $700 is a bit out of my price range. Even teh discount version,
> > > at $400 is a bit high.
> > > I was thinking either Geometique or AC3D or Elasticity.
> > >
> > > smb wrote:
> > >
> > > > Alex Magidow wrote:
> > > >
> > > > > A POV/Moray export to .raw!!!!I CAN SEE THE LIGHT!!!YAYAAYAYAYAYAYA!!!!!
> > > > >
> > > > > Now, just to find some good programs for importing those formats...
> > > > >
> > > >
> > > > How about Rhino?
> > > > <g>
> > > >
> > > > steff
> > > >
> > > > > Cristian Ramirez wrote:
> > > > >
> > > > > > I am exporting some of my Moray 3.1 works to *.raw and then *.3ds thanks
> > > > > > to the export feature of the standalone version of Polyray (1.8a).
> > > > > > Could you implement this feature (without changing every texture name :)
> > > > > > in the plug-in?
> > > > > >
> > > > > > Thanks in advance
> > > > > >
> > > > > > --
> > > > > > +--------------------------------+
> > > > > > |        Cristian Ramirez        |
> > > > > > | mailto:ram### [at] entelchilenet |
> > > > > > |                                |
> > > > > > |    Traslavina 352 Dept. 205    |
> > > > > > |          Vina del Mar          |
> > > > > > |             CHILE              |
> > > > > > +--------------------------------+
> > > > >
> > > > > --
> > > > > Given a lever long enough, one can move the world with little force
> > > > >       MJ Engh
> > >
> > > --
> > > Given a lever long enough, one can move the world with little force
> > >       MJ Engh
>
> --
> Given a lever long enough, one can move the world with little force
>       MJ Engh


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