POV-Ray : Newsgroups : moray.win : Polyray 1.8a and Moray? : Re: Polyray 1.8a and Moray? Server Time
29 Jul 2024 04:16:57 EDT (-0400)
  Re: Polyray 1.8a and Moray?  
From: Alexander Enzmann
Date: 18 May 1999 23:05:36
Message: <37421BF4.8B59CE5B@mitre.org>
Cristian Ramirez wrote:
> 
> How may I use Polyray 1.8a (I mean the standalone program - NOT the
> plugin) with Moray 3.1? I set the path and select it as the current
> renderer, but I only get error messages.

The most likely problem is that textures are undefined.  Moray isn't
100% compatible with Polyray in that regard (and it would be really
difficult to make it compatible for textures).

To check to see what's really going wrong, open up a console window,
change to the PolyScn directory, and run polyray on the .pi file.  You
will probably get an error message with a line number.  Edit the .pi
file and see what's there.  You may have to build an .inc file with
appropriate standin textures.

A question for you - what in Polyray 1.8a would you want to see in the
plugin that isn't there?  Given the way textures work in Moray, It's
much easier to write C++ classes to simulate the POV-Ray textures than
it is to figure out how to translate them into the older Polyray scene
language.

Xander


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