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is answer to your queation, no i dont have the sp installet yet, there in my
dl manager, and will have them soon!
I will try what you suggest, i get back
Rick
Alexander Enzmann <xan### [at] mitre org> wrote in message
news:373A1FA3.20C7DDD2@mitre.org...
>
>
> Rick wrote:
> >
> > Hi all,
> > I have just re installed VC6, and now the mesh plugin and the Amin Plug
no
> > longer work (both worked before VC6), this seems to be a persistant
problem,
> > is this likely to be resolved with the next release of these?
> >
> > Rick
>
> This is funny as hell (only because of the incredible email traffic
> between Lutz and I on versioning of Moray and plugins and MS compilers,
> and, and, ...)
>
> The mesh and anim plugins are both compiled with VC6 (you have install
> the service packs?), and so you should actually be better off now than
> before. [Of course, from the contents of your message that doesn't
> appear to be the case.]
>
> However, ...
>
> Moray needs to link to the VC5 versions of MFC42.DLL, which by default
> gets installed in the main Moray directory. You may need to check to
> see what version is actually getting loaded (run Moray from the debugger
> and look at the output window - you will see the directory to all
> runtime DLL's that get loaded).
>
> If you are using the latest builds of the anim and mesh plugins (beta 9
> for anim), the dependency on that DLL should be removed. If you open up
> windows explorer, right click on AnimPlugin.DLL, select "quick view",
> you will see a list of import libraries - MFC42.DLL shouldn't be there
> (you have an old version if it does). If quick view doesn't do it, open
> a command console and do "dumpbin /imports animplugin.dll" - that will
> give the listing as well.
>
> Since I develop using VC6 and run the current version of Moray, I assure
> you that it can be made to work.
>
> Xander
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