POV-Ray : Newsgroups : moray.win : Scene render problem : Scene render problem Server Time
29 Jul 2024 04:28:05 EDT (-0400)
  Scene render problem  
From: Johannes Riechart
Date: 16 May 1999 17:01:55
Message: <373F242A.5D59A9A6@pcsrock.com>
Greetings,

I'm a new user to Moray, and I have encountered a problem:

I have used Rhino to model a fairly complex scene.  I exported to .udo
format, producing a 224 meg include file (!).  After some brief fiddling
with the light sources and camera angle, I applied a wood material to
the entire .udo and performed a few test renders to fine tune the
camera.  Then I began to texture the scene, using a couple of Moray's
library textures, but mostly editing my own, with image and bump maps,
etc.  Everything looked good until render time, when POV died with the
following message:

     //   $MRY$:  'floor'

     #declare floor  <----ERROR

     destroy.inc:238:  error:  undeclared identifier expected but float
function 'floor' found instead

     Returned from rendered (non-zero return value)


Obviously floor is the name of one of my custom textures and destroy is
the name of the Moray .mdl.  I went in and looked at the destroy.inc,
and the floor entry doesnt really look any different than any of the
others.

I'm using the most recent version of both Moray and POV.

What in the name of polluted pixels am I doing wrong??

Thanks,

J R


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