POV-Ray : Newsgroups : moray.win : Bowling Pin Surface and Texture : Re: Bowling Pin Surface and Texture Server Time
29 Jul 2024 04:25:09 EDT (-0400)
  Re: Bowling Pin Surface and Texture  
From: Bob Hughes
Date: 15 May 1999 07:06:08
Message: <373D46CC.F8BA60D9@aol.com>
I've done the bowling type scene before, very compressed image at:
 http://members.aol.com/versecurse/lbowling.jpg
and someone else here at the did another also a while back, much better as
I recall. Might try seeking them out in the binaries.images group if you
can search far enough back.
If you want to see the pov scene file (not a moray file) for mine go ahead
and email me via the address below.


Tim Hutcheson wrote:
> 
> As a newbie to 3D raytracing, I have been using a bowling pin design to
> explore sPatch, Moary and PovRay.  I'm satisfied that I understand the
> mechanics of using the software but would like to do a more realistic
> rendering of the surface of the bowling pin now.  I see lots of
> possibilities, of course, but which ones lead to good realism?  I'm thinking
> of the color plate in the popular book on Renderman (name of book escapes me
> right now) as an example.  This rendering is rather striking (pardon the
> pun) as it includes just a tinge of yellow/off-white and numerous dents,
> etc.
> 
> Has anyone reproduced this image?  I would love to see the sample code.
> 
> --
> Tim Hutcheson
> w4l### [at] bellsouthnet

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