Ross Litscher wrote:
>
> hot damn! those images from http://nathan.kopp.com/photons.htm look really
> promising. Some night I am definately going to d/l the patch. Is anyone
> currently using it? if so, how much of a time difference is there in
> rendering?
>
> ross
You time will mostly suck just by using glass in your scenes. The photon
patch adds mainly to the parse time and little to the actual rendering
times. This is based on my own observations and it will vary by scene and
user I would imagine. I had a 12 hour render last weekend so at least one
of us out here is still exploring it's possibilities.
I forgot to post that image. Hmmm. See my next post for another photon
patch example.
--
Ken Tyler
mailto://tylereng@pacbell.net
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