POV-Ray : Newsgroups : povray.unofficial.patches : POV+for() : Re: POV+for() Server Time
3 Sep 2024 04:18:12 EDT (-0400)
  Re: POV+for()  
From: Nieminen Mika
Date: 11 May 1999 04:31:17
Message: <3737dcc5.0@news.povray.org>
You have to use texture identifiers this way:

sphere { 0,1 texture { MyTexture } }

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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