Check out the read me file that accompanies the SuperPatch. There is a
really good model for angle dependant reflections specifically for liquids
(reflection_type 1). This really messes with radiosity settings (just my
experience), but it is so *very* realistic.
My favorite environment for reflectivity is a desert scene applied to the
inverse of a sphere. A little turbulence helps, it's true.
GrimDude
vos### [at] arkansasnet
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