POV-Ray : Newsgroups : povray.newusers : Odd problem with hollow sphere and "transmit 1" object inside? : Re: Odd problem with hollow sphere and "transmit 1" object inside? Server Time
2 Nov 2024 09:20:55 EDT (-0400)
  Re: Odd problem with hollow sphere and "transmit 1" object inside?  
From: Stephen McAvoy
Date: 6 Jun 2004 08:24:46
Message: <3736c0pb9tegokutrs6r2r0ce69ln03qe5@4ax.com>
On 6 Jun 2004 07:46:11 -0400, Warp <war### [at] tagpovrayorg> wrote:

> There are many misconceptions here.

"Many"? many means, A large indefinite number:
http://dictionary.reference.com/search?q=many%20
A bit harsh coming from Mr Apostrophe :-}

>
>  Firstly, you don't need to contain *your scene* into a hollow object
>to use media. You just need to contain *the media itself* inside a
>hollow object.

Laziness on my part, sorry for perpetuating it.

>  Secondly, even that is not completely true: Global media (not contained
>by anything) is possible.
>  Global media works a bit like 'fog' but with the additional features of
>media (such as the different types of media, the patterns and the
>modifiers). However, some of the features will only be visible if the
>ray hits an object, ie. has a finite length (an example of such feature
>is a lightbeam through scattering media).

Didn't know that, It's not implemented in Moray AFAIK so I've never
used it.

Regards
        Stephen


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