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On 6 Jun 2004 07:46:11 -0400, Warp <war### [at] tagpovrayorg> wrote:
> There are many misconceptions here.
"Many"? many means, A large indefinite number:
http://dictionary.reference.com/search?q=many%20
A bit harsh coming from Mr Apostrophe :-}
>
> Firstly, you don't need to contain *your scene* into a hollow object
>to use media. You just need to contain *the media itself* inside a
>hollow object.
Laziness on my part, sorry for perpetuating it.
> Secondly, even that is not completely true: Global media (not contained
>by anything) is possible.
> Global media works a bit like 'fog' but with the additional features of
>media (such as the different types of media, the patterns and the
>modifiers). However, some of the features will only be visible if the
>ray hits an object, ie. has a finite length (an example of such feature
>is a lightbeam through scattering media).
Didn't know that, It's not implemented in Moray AFAIK so I've never
used it.
Regards
Stephen
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