|
|
I agree with both of you, but I can't say I have one at hand. This is a simple
"workbench" for me, and I use this (with a smaller Arealight) to model most of
items.
And, I for one belive that most textures must be "tweaked" to fit in a scene...
Bill DeWitt wrote:
>
> Yeah, I agree with this. I have a little POV room I keep so that I can look
> at metals and glass in it. You need various reflections to get the right
> look.
>
> Ross Litscher <lit### [at] osuedu> wrote in message
> news:373655e7.0@news.povray.org...
> > the metal might look better if it was simply in an environment.
> >
> >
--
//Spider -- [ spi### [at] bahnhofse ]-[ http://www.bahnhof.se/~spider/ ]
And the meek'll inherit what they damn well please
Get ahead, go figure, go ahead and pull the trigger
Everything under the gun
--"Sisters Of Mercy" -- "Under The Gun"
Post a reply to this message
|
|