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This thing cries out for some antialiasing. Curious how those cylinder
ends on the left and right are showing a opposite checker color pattern.
Just a coincidence? Obviously the checkers stretching back into a chaotic
mess behind the "chair" is not a good look. Perhaps cut the plane short
and it would improve this. The refractions of the checkers in those tubes
probably require plenty more aa depth too than the default +r3. That is,
if you are in no hurry to see the finished render.
Michael Crisefi wrote:
>
> I've been going back to the beginning... one step at a time...
> The feeling of... achievement... instead of frustration, is a welcome
> one
>
> (Oh, Ken, thanks for the tips on the well... I haven't read this lately
> cause I had my appendix out... I'll eventually make it... I've a real
> one to model it after now.)
> --And I don't think this is the most comfortable chair, either.
>
> Mike
>
> --------------------------------------------------------------------------
> [Image]
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