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I'm having a heck of a time getting media to do what i want it to. I 'm
working on this indoors scene with light pouring through a window (see image
below). I would like to have the appearance of dust particles being
illuminated by the light (a spot light outside the house). Can someone "shed
some light" on what kind of options i need to be using? isotropic scattering
(of yellow, since that is what the spotlight color is. don't know if that is
what i should do though) is what i tried, 10 intervals, 1 -> 5 samples.
There is another light in the scene, a point light that has Reacts with
Media and Attenuated by Media turned off. (i'm using moray to do the scene,
by the way)
the scene either came out all white, or really dark with all the objects
kinda blue, depending on what things I switched around. This is a small
image of the scene layout to help show what i am trying to do, where light
is comming from, whatever. I've never succesfully used media before, i could
sure use some help.
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