POV-Ray : Newsgroups : povray.unofficial.patches : Angle dependant reflections in SuperPatch : Re: Angle dependant reflections in SuperPatch Server Time
2 Sep 2024 22:18:30 EDT (-0400)
  Re: Angle dependant reflections in SuperPatch  
From: Mike
Date: 7 May 1999 10:31:37
Message: <3732E9A4.498DA4C0@aol.com>
That particular patch is a must IMHO.  Water just doesn't look the same without
it.

It would be cool if they would add an camera angle-based pattern option too, so
you could have pigments and normals vary based on that.  Then just about all
the bases would be covered in that respect. :)

-Mike

GrimDude wrote:

>   Thanks, Ron. It wasn't real obvious what exactly the diff thingie was. As
> I hadn't seen any changes in the pov help files I thought there wasn't even
> a clue to what the syntax could be. <G> I knew that couldn't be! heh
>   I'm on the bright/dim roller coaster. :)
>   BTW, this patch really helped out my P51 traces and I am looking forward
> to the inclusion of all of the patches in the next version of Pov.
> Hopefully, angle-dependant reflections will make it in. All I can say is,
> Wow!
>
> GrimDude
> vos### [at] arkansasnet


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