Thomas Lake wrote:
> I think there is an easier way to do this than with complex mathematics. I'm
> not sure this would work, though I don't see why not. What you could do is
> get a real rubix cube and draw or write down the positions and color of all
> the different cubes. Then take a few days off work :-) and solve it as many
> times as you can each time writing down all the different moves. Then all you
> have to do is recreate the rubix cube in Pov-Ray using the drawing or
> description you made of the original cube then animate it using the
> instructions you wrote down while solving it.
>
>
Or you could just successively randomly rotate the sides from the previous
frame's orientation, then animate the frames in reverse and nobody's the wiser!
:-)I've done the lock-yourself-in-your-room-until-you-solve-it thing, and it's a
bit time consuming.
Andy
--
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"There are three men in a boat with four cigarettes but no matches.
How do they smoke??"
-The Riddler
Andrew Woodfin
UNC Charlotte Center for Precision Metrology
adw### [at] unccedu | http://www.coe.uncc.edu/~adwoodfi
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