POV-Ray : Newsgroups : moray.win : Udo's...how can I make them into CSG's? : Re: Udo's...how can I make them into CSG's? Server Time
29 Jul 2024 04:24:04 EDT (-0400)
  Re: Udo's...how can I make them into CSG's?  
From: Thomas Lake
Date: 6 May 1999 06:48:14
Message: <37316565.2549805F@home.com>
Actually Nathan Kopp's Patched Pov will allow you to use meshes is CSG's, I
think. As long as they are closed meshes. However I haven't used this features
so I don't know if what I'm saying really makes any sense.

Ken wrote:

> Dan wrote:
> >
> > Greetings all,
> >
> > I'm trying to create a trophy with engraved lettering on it.  Simple
> > enough, right?  Create the trophy (done), create the script (done), and
> > make a CSG differencing the script from the trophy.  Except - I made the
> > trophy in another program and imported it into Moray...and Moray will
> > apparently not allow me to create a CSG from a UDO...
> >
> > Of course, I could try to recreate the trophy in Moray, but I would like
> > to avoid that if possible...
> >
> > Any suggestions welcome!  Thanks for your time.
> >
> > Dan
>
>   I would presume the udo is a representation of a mesh object. Mesh objects
> are not allowed in any csg operation except for the union operation. You
> will either have to reconstruct it using Pov primiatives or try differencing
> your script from a flat box or something similar and attach it as a plaque
> or some similar senario.
>
> --
> Ken Tyler
>
> mailto://tylereng@pacbell.net


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