RED-Cow wrote:
>
> I got bored the other day and decided to make one of these. I'm
> wondering if Moray's Inverse Kinematics could be used to make it so the
> sides are rotatable. That would be cool.
From what I understand about inverse kinematics this would probably
be a poor application of it's abilities. All you really need to do is
declare a group of nine cubes on one face in a union and then rotate
it around it's own axis.
A little random color distribution from that shown would at least
seperate yours from the dozen or so I have seen all displayed in a
solved state of rest.
To get it really mixed up i.e. to make it usable is not something I
think would be worth the effort. Might make for a really challenging
animation project. Write a routine that randomly mixes up the cube and
the remainder of the animation pov spends trying to solve it. Might be
possible but way beyond anything I would like to try.
Hey Spider ! Got a new challenge for you. <* big wide grin *>
--
Ken Tyler
mailto://tylereng@pacbell.net
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