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Hey, this seems a very promising approach!
Let me guess where the idea comes from:
A thread in cgrr started last Sunday, right?
Is it much change to the plain pov code?
-Hans-
Thomas Willhalm wrote:
>
> Hello,
>
> this is a snapshot of my current work on fur. I'm sorry for the file
> size, but jpg didn't like this image. I have now implemented a new
> lighting model, which was developped by Kajiya and Kay. I have also
> added the possibility to provide a pigment statement to scattering
> media.
>
> In future, I plan to support other geometries like planes, tori, discs
> and perhaps even blobs. Furthermore, I want to add curliness.
>
> The rendertime has been 30 minutes on a Pentium II 400 running linux.
> Memory consumption (as reported by POV-Ray) has been 85 KB.
>
> Thomas
>
> [Image]
>
> --
> http://www.fmi.uni-konstanz.de/~willhalm
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