Bob Hughes wrote:
>
> No, not by using media, sorry. This was from something done about a year
> ago to see how faking both water depth and angle dependant reflection
> could be done using POV 3.02 in a simple way. See the
> povray.text.scene-files for the script after this goes up if you're
> interested.
>
Woowie, simple but still oh so brilliant
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