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If you want it to look huge, try adding some recognisable small objects,
sychas a house or 2, ppl, whateve, just make them tiny, but recognisable.
will give your scene a sense of scale.
Rick
Andrew Cocker <and### [at] acockerfreeservecouk> wrote in message
news:372894f4.0@news.povray.org...
> After many test-renders, I scrapped the idea of trying to make things seem
huge ( if at
> first you don't succeed, just give up..right? ) and just added these
textures. A sandy
> ground, and a strange sort of silky/rocky texture on the uprights. I
wanted the bases to
> appear as though sand has been blown and lodged in the crevices.
> I'm happy with it anyway, so I consider it done.
> --
> ----------------------
> Andy
> --------------------------------------------------------------------------
----------------
> -
> --The Home Of Lunaland--
> --visit my POV-Ray gallery--
> --listen to my music--
> www.acocker.freeserve.co.uk
>
>
>
>
>
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