Very groovy image - I don't why, but it makes me think of the "Tree of
Life".
Max_trace should definetly fix this. If, however the final result is not
what you were looking for by adjusting your max_trace - you could just
isolate that one sphere. I'm guessing that you are using a loop to form
the necklace - so if you adjust the code to place all but that one
sphere - then code the sphere into place (seperately) and reduce it's
reflectivity and diffusion (maybe also adjust the ior if you're using
it) - that might solve the problem without affecting the rest of the
scene. ;-]
KB-
Marc Schimmler wrote:
> Have a look at the vfaq maintained by Warp.
>
> This could be the max_trac problem:
>
> http://www.students.tut.fi/~warp/povVFAQ.html#maxtracelevel
>
> Greetings,
>
> Marc
> --
> Marc Schimmler
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