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Andrew Cocker wrote:
>
> After many test-renders, I scrapped the idea of trying to make things seem huge ( if
at
> first you don't succeed, just give up..right? ) and just added these textures. A
sandy
> ground, and a strange sort of silky/rocky texture on the uprights. I wanted the
bases to
> appear as though sand has been blown and lodged in the crevices.
> I'm happy with it anyway, so I consider it done.
> --
> ----------------------
> Andy
Looks beatiful.
The only thing I think needs improvement is the sky but maybe it's the
focal blur (assuming your using it, atleast it looks like it)
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