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Looks better alright, the water has a good look to it. Although... I
don't see why the normal vignettes do soon in the background, still
ripples being used I suppose. Maybe the pattern gets more regular with
distance from the origin point of the ripples.
Helpful hint: if that is a moon you need to keep in mind that a object
external of a atmosphere (heck, within too, but at a great distance)
will not have darker parts than the darkest part of the sky. Space being
black, and all other visible things obviously lighter than that, they
must assume a brighter shade than the sky where beyond the atmosphere is
black.
TonyB wrote:
>
> Hi. For those of you who were waiting for an update, here you go. I
> played around a lot with the water before I found the culprit for all my
> troubles: pigment {Clear}. This little guy was causing a whole lot of
> unwanted problems. I changed him to Black. OK. Enjoy. Please tell me if
> you think it is finished. Oh, yeah. The render took only 34 minutes @
> the same settings as before. Very cool. (=
>
> ------------------------------------------------------------------------
> [Image]
--
omniVERSE: beyond the universe
http://members.aol.com/inversez/homepage.htm
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