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here's a thaught, try using brown lights, to simulate the siltty brown
colour of the water. (or maybe slightly yellow?)
overall, very good!
Rick
Simon de Vet <sde### [at] istarca> wrote in message
news:37274123.A82014F9@istar.ca...
> This is my work-in-progress image for the IRTC history round.. the
> titanic on the bottom of the sea.
>
> Things I still have to do:
> - Add rusticles.. a lot of them. This is the most work.. luckily, I
> think I can use the liquid spray for this.
> - Fix up the brass textures. Should be darker brown, less yellow.
> - Use an arealight. Makes light a bit darker.
> - Do something about the visible floor through the door... probably
> extend it a bit, maybe use a heightfield.
> - Get rid of lousy looking sand at base of walls.. that was a failure.
> - Improve some textures... the walls have a nice normal, but it is
> almost invisible with the light at this angle.. maybe replace the light.
>
> - Maybe a fog of some kind? Probably not, haven't had luck with this in
> the past.
> - General tweaks, here and there.
>
> About 3/4 of the image is spatch, the other 1/4 is heightfields and CSG.
>
> It is rather accurate, and I did a lot of research. However, lack of
> time will preclude any more accuracy :(
>
> Simon
> http://home.istar.ca/~sdevet
>
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