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>
>btw, one small comment, the raw mesh you have used does not look right next
>to a perfectly smooth torus, try re modellling the "horn" sape in sPatch,
it
>should produce a much smoother finish.
>
>Rick
>
You're right, and thanks for the idea, in fact this horn is a raw file
output by a program of mine (from equation to raw), and then imported into
Moray, and, as I have noticed the same defect I had the intention to make it
again after transforming the raw file into UDO (Thanks to 3DWin), Maybe i
will repost the result if it is worth it.
Anyway sPatch is not fitted for such mathematical shapes
Philippe
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