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Ken wrote:
> That is some of the most <sniff> beuatifuly presented code <sniff>
> I have seen posted around <sniff> here in a long time. I't so beautiful
> I'm almost <smiff> ready to break out in tears at the site of <sniff>
> it !
>
> Thank you with sharing that with me fellow disdenter.
LOL !!
If you want to see how far it could go, take a look at my IRTC entries
zip files. In fact, I don't like to scroll (vertically) too much within
a scene file, so, often, when an object's modelling is finished, I
"compress"
many lines of code into one, or just a few, lines :
#declare Stuff=union {sphere ... cylinder difference ... torus
{intersection sphere ...{ difference ...union {...}}}...}}}} texture
{pigment finish normal}}
Cheers,
Fabien.
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