I see now. So sorry I didn't even mention anything about what you asked.
I was doing another whirlwind tour of this ng, like always :) and liked
the apple so I stopped and replied.
Your radiosity info there doesn't help much without knowing what scale
your scene is at. Is the apple 1 unit in radius for example. And what
distance is the camera from it. Both are important factors.
I'm guessing you may have too large a distance_maximum there though. You
might be getting radiosity "illumination" from so much of the
surroundings your apple is awash in it.
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